common
Classic Blue
The one everybody had. Chewed cap optional.
- Impact
- Anchor
- Reach
- Stability
- Control
14 g145 mm
Free ยท No download ยท Works on your phone
Two pens. One desk. Flick yours, knock theirs off the edge, and settle the argument the way the last bench always did.
Pull away from where you want to go, like a catapult. The further you pull, the harder the flick.
Grab the barrel off-centre and the pen spins as it travels. Grab the middle for a shot that runs dead straight.
Watch it slide, collide and settle. Cross the edge of the desk and the round is over.
Every pen is a different physical object, not a skin. The numbers are measured from the simulation โ and every advantage is paid for somewhere else.
common
The one everybody had. Chewed cap optional.
14 g145 mm
uncommon
Light and sharp. Hits hard, but a stiff breeze moves it.
12 g134 mm
rare
Borrowed from your father's desk. Refuses to be moved.
20 g139 mm
epic
Absurdly long. Glides forever, turns like a bus.
16 g178 mm
Pen fight was always about who was best in the class. That is the part being built next.
Pen fight is a two-player game played on a school desk. Each player puts a pen on the table and takes turns flicking their pen at the other. If your pen is knocked off the edge of the desk, you lose the round.
Walk to the pen fight desk in the classroom, choose a pen, then drag back from your pen and release to flick it โ like a catapult. Pull further for more power. Knock the opponent's pen off the table to win the round.
Yes. It runs in your browser with nothing to install, on both mobile and desktop. There are no purchases and every pen is unlocked.
Yes. Switch the opponent to Pass & play in settings and two people share one device, taking turns. Online play with a shareable link is being built next.
No. A flick delivers the same impulse to every pen, so a heavy pen starts slower and travels less far, but it resists being pushed. A light pen shoves harder and reaches further, but a single good hit sends it over the edge. Neither is stronger โ they lose in different ways.
Yes. Mobile controls were built from the start: a virtual joystick to walk and touch-drag to aim. The graphics adapt automatically to what your device can handle.